Search Results for author: Philippe Cudre-Mauroux

Found 3 papers, 2 papers with code

NodeSketch: Highly-Efficient Graph Embeddings via Recursive Sketching

2 code implementations ‏‏‎ ‎ 2020 Dingqi Yang, Paolo Rosso, Bin Li, Philippe Cudre-Mauroux

Embeddings have become a key paradigm to learn graph represen-tations and facilitate downstream graph analysis tasks.

Playing Atari with Six Neurons

1 code implementation4 Jun 2018 Giuseppe Cuccu, Julian Togelius, Philippe Cudre-Mauroux

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based on it.

Atari Games Decision Making +3

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