1 code implementation • ECCV 2020 • Zak Murez, Tarrence van As, James Bartolozzi, Ayan Sinha, Vijay Badrinarayanan, Andrew Rabinovich
Traditional approaches to 3D reconstruction rely on an intermediate representation of depth maps prior to estimating a full 3D model of a scene.
Ranked #1 on Depth Estimation on ScanNet
no code implementations • 18 Mar 2020 • Zhengyang Wu, Srivignesh Rajendran, Tarrence van As, Joelle Zimmermann, Vijay Badrinarayanan, Andrew Rabinovich
With the emergence of Virtual and Mixed Reality (XR) devices, eye tracking has received significant attention in the computer vision community.
no code implementations • 24 Aug 2019 • Zhengyang Wu, Srivignesh Rajendran, Tarrence van As, Joelle Zimmermann, Vijay Badrinarayanan, Andrew Rabinovich
Eye gaze estimation and simultaneous semantic understanding of a user through eye images is a crucial component in Virtual and Mixed Reality; enabling energy efficient rendering, multi-focal displays and effective interaction with 3D content.