3 code implementations • CVPR 2023 • Jingkang Yang, Wenxuan Peng, Xiangtai Li, Zujin Guo, Liangyu Chen, Bo Li, Zheng Ma, Kaiyang Zhou, Wayne Zhang, Chen Change Loy, Ziwei Liu
PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses on temporal interactions between humans and objects grounded with bounding boxes in videos.
1 code implementation • 17 Jul 2023 • Jinghao Wang, Zhengyu Wen, Xiangtai Li, Zujin Guo, Jingkang Yang, Ziwei Liu
Panoptic Scene Graph (PSG) is a challenging task in Scene Graph Generation (SGG) that aims to create a more comprehensive scene graph representation using panoptic segmentation instead of boxes.
1 code implementation • 22 Jul 2022 • Jingkang Yang, Yi Zhe Ang, Zujin Guo, Kaiyang Zhou, Wayne Zhang, Ziwei Liu
Existing research addresses scene graph generation (SGG) -- a critical technology for scene understanding in images -- from a detection perspective, i. e., objects are detected using bounding boxes followed by prediction of their pairwise relationships.
Ranked #5 on Panoptic Scene Graph Generation on PSG Dataset