The MS COCO (Microsoft Common Objects in Context) dataset is a large-scale object detection, segmentation, key-point detection, and captioning dataset. The dataset consists of 328K images.
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KITTI (Karlsruhe Institute of Technology and Toyota Technological Institute) is one of the most popular datasets for use in mobile robotics and autonomous driving. It consists of hours of traffic scenarios recorded with a variety of sensor modalities, including high-resolution RGB, grayscale stereo cameras, and a 3D laser scanner. Despite its popularity, the dataset itself does not contain ground truth for semantic segmentation. However, various researchers have manually annotated parts of the dataset to fit their necessities. Álvarez et al. generated ground truth for 323 images from the road detection challenge with three classes: road, vertical, and sky. Zhang et al. annotated 252 (140 for training and 112 for testing) acquisitions – RGB and Velodyne scans – from the tracking challenge for ten object categories: building, sky, road, vegetation, sidewalk, car, pedestrian, cyclist, sign/pole, and fence. Ros et al. labeled 170 training images and 46 testing images (from the visual odome
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The 3D Poses in the Wild dataset is the first dataset in the wild with accurate 3D poses for evaluation. While other datasets outdoors exist, they are all restricted to a small recording volume. 3DPW is the first one that includes video footage taken from a moving phone camera.
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UAV-Human is a large dataset for human behavior understanding with UAVs. It contains 67,428 multi-modal video sequences and 119 subjects for action recognition, 22,476 frames for pose estimation, 41,290 frames and 1,144 identities for person re-identification, and 22,263 frames for attribute recognition. The dataset was collected by a flying UAV in multiple urban and rural districts in both daytime and nighttime over three months, hence covering extensive diversities w.r.t subjects, backgrounds, illuminations, weathers, occlusions, camera motions, and UAV flying attitudes. This dataset can be used for UAV-based human behavior understanding, including action recognition, pose estimation, re-identification, and attribute recognition.
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Animal Kingdom is a large and diverse dataset that provides multiple annotated tasks to enable a more thorough understanding of natural animal behaviors. The wild animal footage used in the dataset records different times of the day in an extensive range of environments containing variations in backgrounds, viewpoints, illumination and weather conditions. More specifically, the dataset contains 50 hours of annotated videos to localize relevant animal behavior segments in long videos for the video grounding task, 30K video sequences for the fine-grained multi-label action recognition task, and 33K frames for the pose estimation task, which correspond to a diverse range of animals with 850 species across 6 major animal classes.
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We provide manual annotations of 14 semantic keypoints for 100,000 car instances (sedan, suv, bus, and truck) from 53,000 images captured from 18 moving cameras at Multiple intersections in Pittsburgh, PA. Please fill the google form to get a email with the download links:
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BRACE is a dataset for audio-conditioned dance motion synthesis challenging common assumptions for this task:
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The DREAM dataset is introduce by the paper "Camera-to-Robot Pose Estimation from a Single Image" (ICRA 2020). This dataset consists of synthetic images (both with and without domain randomlization) of three different robot manipulators (Franka Emika’s Panda, Kuka’s LBR iiwa 7 R800, and Rethink Robotics’ Baxter) , as well as real-world images of Franka Emika’s Panda taken from various RGBD cameras (XBox 360 Kinect (XK), RealSense (RS), and Azure Kinect (AK)). Each instance in the dataset contains an RGB image, keypoint 3D/2D coordinates , global camera-to-robot transformation and joint state configurations (from both revolute and prismatic joint) of the robot. Tasks like estimating robot pose (camera pose) from a single RGB image, camera-to-robot calibration can be conducted and evaluated in this dataset.
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The Few-Shot Object Learning (FewSOL) dataset can be used for object recognition with a few images per object. It contains 336 real-world objects with 9 RGB-D images per object from different views. Object segmentation masks, object poses and object attributes are provided. In addition, synthetic images generated using 330 3D object models are used to augment the dataset. FewSOL dataset can be used to study a set of few-shot object recognition problems such as classification, detection and segmentation, shape reconstruction, pose estimation, keypoint correspondences and attribute recognition.
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A new dataset with significant occlusions related to object manipulation.
The NVIDIA HOPE datasets consist of RGBD images and video sequences with labeled 6-DoF poses for 28 toy grocery objects. The toy grocery objects are readily available for purchase and have ideal size and weight for robotic manipulation. 3D textured meshes for generating synthetic training data are provided.
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Throughout the history of art, the pose—as the holistic abstraction of the human body's expression—has proven to be a constant in numerous studies. However, due to the enormous amount of data that so far had to be processed by hand, its crucial role to the formulaic recapitulation of art-historical motifs since antiquity could only be highlighted selectively. This is true even for the now automated estimation of human poses, as domain-specific, sufficiently large data sets required for training computational models are either not publicly available or not indexed at a fine enough granularity. With the Poses of People in Art data set, we introduce the first openly licensed data set for estimating human poses in art and validating human pose estimators. It consists of 2,454 images from 22 art-historical depiction styles, including those that have increasingly turned away from lifelike representations of the body since the 19th century. A total of 10,749 human figures are precisely enclos
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The HOPE-Video dataset contains 10 video sequences (2038 frames) with 5-20 objects on a tabletop scene captured by a robot arm-mounted RealSense D415 RGBD camera. In each sequence, the camera is moved to capture multiple views of a set of objects in the robotic workspace. First COLMAP was applied to refine the camera poses (keyframes at 6~fps) provided by forward kinematics and RGB calibration from RealSense to Baxter's wrist camera. 3D dense point cloud was then generated via CascadeStereo (included for each sequence in 'scene.ply'). Ground truth poses for the HOPE objects models in the world coordinate system were annotated manually using the CascadeStereo point clouds. The following are provided for each frame:
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The CIP dataset is composed of 2 subsets, containing low-cost (MPU9250) and high-end (MTwAwinda) Magnetic, Angular Rate, and Gravity (MARG) sensor data respectively. It provides data for the analysis of the complete inertial pose pipeline, from raw measurements, to sensor-to-segment calibration, multi-sensor fusion, skeleton kinematics, to the complete human pose. Multiple trials were collected with 21 and 10 subjects respectively, performing 6 types of movements (ranging from calibration, to daily-activities, range-of-motion and random). It presents a high degree of variability and complex dynamics while containing common sources of error found on real conditions. This amounts to 3.5M samples, synchronized with a ground-truth inertial motion capture system (Xsens) at 60hz. This dataset may contribute to assess, benchmark and develop novel algorithms for each of the pipelines' processing steps, with applications in classic or data-driven inertial pose estimation algorithms, human movem
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Estimating camera motion in deformable scenes poses a complex and open research challenge. Most existing non-rigid structure from motion techniques assume to observe also static scene parts besides deforming scene parts in order to establish an anchoring reference. However, this assumption does not hold true in certain relevant application cases such as endoscopies. To tackle this issue with a common benchmark, we introduce the Drunkard’s Dataset, a challenging collection of synthetic data targeting visual navigation and reconstruction in deformable environments. This dataset is the first large set of exploratory camera trajectories with ground truth inside 3D scenes where every surface exhibits non-rigid deformations over time. Simulations in realistic 3D buildings lets us obtain a vast amount of data and ground truth labels, including camera poses, RGB images and depth, optical flow and normal maps at high resolution and quality.
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MPHOI-72 is a multi-person human-object interaction dataset that can be used for a wide variety of HOI/activity recognition and pose estimation/object tracking tasks. The dataset is challenging due to many body occlusions among the humans and objects. It consists of 72 videos captured from 3 different angles at 30 fps, with totally 26,383 frames and an average length of 12 seconds. It involves 5 humans performing in pairs, 6 object types, 3 activities and 13 sub-activities. The dataset includes color video, depth video, human skeletons, human and object bounding boxes.
This dataset presents a vision and perception research dataset collected in Rome, featuring RGB data, 3D point clouds, IMU, and GPS data. We introduce a new benchmark targeting visual odometry and SLAM, to advance the research in autonomous robotics and computer vision. This work complements existing datasets by simultaneously addressing several issues, such as environment diversity, motion patterns, and sensor frequency. It uses up-to-date devices and presents effective procedures to accurately calibrate the intrinsic and extrinsic of the sensors while addressing temporal synchronization. During recording, we cover multi-floor buildings, gardens, urban and highway scenarios. Combining handheld and car-based data collections, our setup can simulate any robot (quadrupeds, quadrotors, autonomous vehicles). The dataset includes an accurate 6-dof ground truth based on a novel methodology that refines the RTK-GPS estimate with LiDAR point clouds through Bundle Adjustment. All sequences divi
Overview The goal: using simulation data to train neural networks to estimate the pose of a rover's camera with respect to a known target object
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