no code implementations • 30 Jul 2017 • Menandro Roxas, Tomoki Hori, Taiki Fukiage, Yasuhide Okamoto, Takeshi Oishi
Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene.
1 code implementation • 28 Nov 2023 • Wooseok Kim, Taiki Fukiage, Takeshi Oishi
However, when handling scenes with multiple glass objects, e. g., objects in a glass showcase, modeling the target scene accurately has been challenging due to the presence of multiple reflection and refraction effects.