3D Action Recognition
34 papers with code • 3 benchmarks • 14 datasets
Image: Rahmani et al
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Latest papers
Deep Hierarchical Representation of Point Cloud Videos via Spatio-Temporal Decomposition
Specifically, a spatial operation is employed to capture the local structure of each spatial region in a tube and a temporal operation is used to model the dynamics of the spatial regions along the tube.
3DVNet: Multi-View Depth Prediction and Volumetric Refinement
Furthermore, unlike existing volumetric MVS techniques, our 3D CNN operates on a feature-augmented point cloud, allowing for effective aggregation of multi-view information and flexible iterative refinement of depth maps.
Real-time 3D human action recognition based on Hyperpoint sequence
Instead of capturing spatio-temporal local structures, SequentialPointNet encodes the temporal evolution of static appearances to recognize human actions.
Point 4D Transformer Networks for Spatio-Temporal Modeling in Point Cloud Videos
To capture the dynamics in point cloud videos, point tracking is usually employed.
BABEL: Bodies, Action and Behavior with English Labels
To address this, we present BABEL, a large dataset with language labels describing the actions being performed in mocap sequences.
Revisiting Skeleton-based Action Recognition
In this work, we propose PoseC3D, a new approach to skeleton-based action recognition, which relies on a 3D heatmap stack instead of a graph sequence as the base representation of human skeletons.
Roweisposes, Including Eigenposes, Supervised Eigenposes, and Fisherposes, for 3D Action Recognition
Although various methods have been proposed for 3D action recognition, some of which are basic and some use deep learning, the need of basic methods based on generalized eigenvalue problem is sensed for action recognition.
Reconstructing undersampled photoacoustic microscopy images using deep learning
One primary technical challenge in photoacoustic microscopy (PAM) is the necessary compromise between spatial resolution and imaging speed.
3DV: 3D Dynamic Voxel for Action Recognition in Depth Video
Each available 3DV voxel intrinsically involves 3D spatial and motion feature jointly.
Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition
Spatial-temporal graphs have been widely used by skeleton-based action recognition algorithms to model human action dynamics.