Search Results for author: Baixin Xu

Found 5 papers, 1 papers with code

Topology-Aware Latent Diffusion for 3D Shape Generation

no code implementations31 Jan 2024 Jiangbei Hu, Ben Fei, Baixin Xu, Fei Hou, Weidong Yang, Shengfa Wang, Na lei, Chen Qian, Ying He

By strategically incorporating topological features into the diffusion process, our generative module is able to produce a richer variety of 3D shapes with different topological structures.

3D Shape Generation Navigate

Robust Geometry and Reflectance Disentanglement for 3D Face Reconstruction from Sparse-view Images

no code implementations11 Dec 2023 Daisheng Jin, Jiangbei Hu, Baixin Xu, Yuxin Dai, Chen Qian, Ying He

This paper presents a novel two-stage approach for reconstructing human faces from sparse-view images, a task made challenging by the unique geometry and complex skin reflectance of each individual.

3D Face Reconstruction Disentanglement +1

Identity-Obscured Neural Radiance Fields: Privacy-Preserving 3D Facial Reconstruction

no code implementations7 Dec 2023 Jiayi Kong, Baixin Xu, Xurui Song, Chen Qian, Jun Luo, Ying He

Neural radiance fields (NeRF) typically require a complete set of images taken from multiple camera perspectives to accurately reconstruct geometric details.

Privacy Preserving

Parameterization-driven Neural Implicit Surfaces Editing

no code implementations9 Oct 2023 Baixin Xu, Jiangbei Hu, Fei Hou, Kwan-Yee Lin, Wayne Wu, Chen Qian, Ying He

In this paper, we present a novel neural algorithm to parameterize neural implicit surfaces to simple parametric domains, such as spheres, cubes, or polycubes, thereby facilitating visualization and various editing tasks.

Neural Rendering

Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View Settings

2 code implementations ICCV 2023 Baixin Xu, Jiarui Zhang, Kwan-Yee Lin, Chen Qian, Ying He

To address this, we propose geometry decomposition and adopt a two-stage, coarse-to-fine training strategy, allowing for progressively capturing high-frequency geometric details.

3D Reconstruction Neural Rendering +1

Cannot find the paper you are looking for? You can Submit a new open access paper.