no code implementations • 1 Feb 2024 • Raul Fernandez-Fernandez, Juan G. Victores, David Estevez, Carlos Balaguer
As a consequence of this, the robot joint trajectories for execution must be fully computed to comply with this feature-agnostic encoding.
no code implementations • 1 Feb 2024 • Raul Fernandez-Fernandez, Juan G. Victores, Jennifer J. Gago, David Estevez, Carlos Balaguer
The implementation of three different Q-Network architectures (Shallow, Deep and Deep Recurrent Q-Network) to encode the policies within the NPST framework is proposed and the results obtained in the experiments with each of these architectures compared.
no code implementations • 1 Feb 2024 • Raul Fernandez-Fernandez, Juan G. Victores, Carlos Balaguer
In this work, we propose the introduction of Reinforcement Learning for improving the control of artistic robot applications.
no code implementations • 15 Jul 2019 • Raul Fernandez-Fernandez, Juan G. Victores, David Estevez, Carlos Balaguer
In this paper, a statistical analysis of three of the classes contained in the Quick, Draw!
no code implementations • 9 Jul 2019 • Jennifer J. Gago, Valentina Vasco, Bartek Łukawski, Ugo Pattacini, Vadim Tikhanoff, Juan G. Victores, Carlos Balaguer
Natural language to sign language translation presents several challenges to developers, such as the discordance between the length of input and output data and the use of non-manual markers.
no code implementations • 24 Jul 2018 • Raul Fernandez-Fernandez, Juan G. Victores, David Estevez, Carlos Balaguer
This paper presents online evolutionary strategies, as a change of paradigm within CGDA execution.
1 code implementation • 16 Jun 2017 • David Estevez, Juan G. Victores, Raul Fernandez-Fernandez, Carlos Balaguer
From this point cloud, the garment is segmented and a custom Wrinkleness Local Descriptor (WiLD) is computed to determine the location of the present wrinkles.