no code implementations • 4 May 2024 • Hyunseo Kim, Hyeonseo Yang, Taekyung Kim, Yoonsung Kim, Jin-Hwa Kim, Byoung-Tak Zhang
Active learning in 3D scene reconstruction has been widely studied, as selecting informative training views is critical for the reconstruction.
no code implementations • 7 Mar 2024 • Minjin Kim, Minju Kim, Hana Kim, Beong-woo Kwak, Soyeon Chun, Hyunseo Kim, SeongKu Kang, Youngjae Yu, Jinyoung Yeo, Dongha Lee
Our experimental results demonstrate that utterances in PEARL include more specific user preferences, show expertise in the target domain, and provide recommendations more relevant to the dialogue context than those in prior datasets.
1 code implementation • 8 Jun 2023 • Hyunseo Kim, Hye Jung Yoon, Minji Kim, Dong-Sig Han, Byoung-Tak Zhang
We evaluate our method on the first-person video benchmark dataset, TREK-150, and on the custom dataset, RMOT-223, that we collect from the UR5e robot.
no code implementations • 20 Oct 2022 • Dong-Sig Han, Hyunseo Kim, Hyundo Lee, Je-Hwan Ryu, Byoung-Tak Zhang
Recently, adversarial imitation learning has shown a scalable reward acquisition method for inverse reinforcement learning (IRL) problems.
no code implementations • 1 Jan 2021 • Dong-Sig Han, Hyunseo Kim, Hyundo Lee, Je-Hwan Ryu, Byoung-Tak Zhang
The formulation draws a strong connection between adversarial learning and energy-based reinforcement learning; thus, the architecture is capable of recovering a reward function that induces a multi-modal policy.
no code implementations • 2 Dec 2020 • Taehyeong Kim, Injune Hwang, Hyundo Lee, Hyunseo Kim, Won-Seok Choi, Joseph J. Lim, Byoung-Tak Zhang
Active learning is widely used to reduce labeling effort and training time by repeatedly querying only the most beneficial samples from unlabeled data.