Search Results for author: Jacob W. Crandall

Found 9 papers, 0 papers with code

Predicting Plans and Actions in Two-Player Repeated Games

no code implementations26 Apr 2020 Najma Mathema, Michael A. Goodrich, Jacob W. Crandall

The obtained results show that the proposed Bayesian approach is well suited for modeling agents in two-player repeated games.

Vocal Bursts Valence Prediction

E-HBA: Using Action Policies for Expert Advice and Agent Typification

no code implementations23 Jul 2019 Stefano V. Albrecht, Jacob W. Crandall, Subramanian Ramamoorthy

Past research has studied two approaches to utilise predefined policy sets in repeated interactions: as experts, to dictate our own actions, and as types, to characterise the behaviour of other agents.

An Empirical Study on the Practical Impact of Prior Beliefs over Policy Types

no code implementations10 Jul 2019 Stefano V. Albrecht, Jacob W. Crandall, Subramanian Ramamoorthy

To address this problem, researchers have studied learning algorithms which compute posterior beliefs over a hypothesised set of policies, based on the observed actions of the other agents.

Information Design in Crowdfunding under Thresholding Policies

no code implementations12 Sep 2017 Wen Shen, Jacob W. Crandall, Ke Yan, Cristina V. Lopes

We introduce a heuristic algorithm to dynamically compute information-disclosure policies for the entrepreneur, followed by an empirical evaluation to demonstrate its competitiveness over the widely-adopted immediate-disclosure policy.

Regulating Highly Automated Robot Ecologies: Insights from Three User Studies

no code implementations7 Aug 2017 Wen Shen, Alanoud Al Khemeiri, Abdulla Almehrezi, Wael Al Enezi, Iyad Rahwan, Jacob W. Crandall

As in the study of political systems in which governments regulate human societies, our studies analyze how interactions between HARE and regulators are impacted by regulatory power and individual (robot or agent) autonomy.

Cooperating with Machines

no code implementations17 Mar 2017 Jacob W. Crandall, Mayada Oudah, Tennom, Fatimah Ishowo-Oloko, Sherief Abdallah, Jean-François Bonnefon, Manuel Cebrian, Azim Shariff, Michael A. Goodrich, Iyad Rahwan

Here, we combine a state-of-the-art machine-learning algorithm with novel mechanisms for generating and acting on signals to produce a new learning algorithm that cooperates with people and other machines at levels that rival human cooperation in a variety of two-player repeated stochastic games.

Common Sense Reasoning Face Recognition

An Online Mechanism for Ridesharing in Autonomous Mobility-on-Demand Systems

no code implementations7 Mar 2016 Wen Shen, Cristina V. Lopes, Jacob W. Crandall

With proper management, Autonomous Mobility-on-Demand (AMoD) systems have great potential to satisfy the transport demands of urban populations by providing safe, convenient, and affordable ridesharing services.

Management

Belief and Truth in Hypothesised Behaviours

no code implementations28 Jul 2015 Stefano V. Albrecht, Jacob W. Crandall, Subramanian Ramamoorthy

The idea is to hypothesise a set of types, each specifying a possible behaviour for the other agents, and to plan our own actions with respect to those types which we believe are most likely, given the observed actions of the agents.

Non-myopic learning in repeated stochastic games

no code implementations30 Sep 2014 Jacob W. Crandall

In repeated stochastic games (RSGs), an agent must quickly adapt to the behavior of previously unknown associates, who may themselves be learning.

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