Search Results for author: Jakub Sutowicz

Found 5 papers, 3 papers with code

Split Moves for Monte-Carlo Tree Search

2 code implementations14 Dec 2021 Jakub Kowalski, Maksymilian Mika, Wojciech Pawlik, Jakub Sutowicz, Marek Szykuła, Mark H. M. Winands

These decisions can be viewed as separate moves, which is already a common practice in multi-action games for efficiency reasons.

Board Games

Efficient Reasoning in Regular Boardgames

2 code implementations15 Jun 2020 Jakub Kowalski, Radosław Miernik, Maksymilian Mika, Wojciech Pawlik, Jakub Sutowicz, Marek Szykuła, Andrzej Tkaczyk

We present the technical side of reasoning in Regular Boardgames (RBG) language -- a universal General Game Playing (GGP) formalism for the class of finite deterministic games with perfect information, encoding rules in the form of regular expressions.

A note on the empirical comparison of RBG and Ludii

no code implementations1 Oct 2019 Jakub Kowalski, Maksymilian Mika, Jakub Sutowicz, Marek Szykuła

We present an experimental comparison of the efficiency of three General Game Playing systems in their current versions: Regular Boardgames (RBG 1. 0), Ludii~0. 3. 0, and a Game Description Language (GDL) propnet.

Regular Boardgames

3 code implementations8 Jun 2017 Jakub Kowalski, Maksymilian Mika, Jakub Sutowicz, Marek Szykuła

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages.

Board Games

Simplified Boardgames

no code implementations8 Jun 2016 Jakub Kowalski, Jakub Sutowicz, Marek Szykuła

We formalize Simplified Boardgames language, which describes a subclass of arbitrary board games.

Board Games

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