no code implementations • 18 Apr 2024 • Julian Ost, Tanushree Banerjee, Mario Bijelic, Felix Heide
We propose to recast 3D multi-object tracking from RGB cameras as an \emph{Inverse Rendering (IR)} problem, by optimizing via a differentiable rendering pipeline over the latent space of pre-trained 3D object representations and retrieve the latents that best represent object instances in a given input image.
no code implementations • CVPR 2022 • Julian Ost, Issam Laradji, Alejandro Newell, Yuval Bahat, Felix Heide
We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud.
2 code implementations • CVPR 2021 • Julian Ost, Fahim Mannan, Nils Thuerey, Julian Knodt, Felix Heide
Recent implicit neural rendering methods have demonstrated that it is possible to learn accurate view synthesis for complex scenes by predicting their volumetric density and color supervised solely by a set of RGB images.