Search Results for author: Lukáš Chrpa

Found 5 papers, 0 papers with code

Learning Planning Action Models from State Traces

no code implementations16 Feb 2024 Tomáš Balyo, Martin Suda, Lukáš Chrpa, Dominik Šafránek, Filip Dvořák, Roman Barták, G. Michael Youngblood

In one level (L1), the states in the traces are labeled with action names, so we can deduce the number and names of the actions, but we still need to work out the number and types of parameters.

Cloud Kitchen: Using Planning-based Composite AI to Optimize Food Delivery Process

no code implementations16 Feb 2024 Slavomír Švancár, Lukáš Chrpa, Filip Dvořák, Tomáš Balyo

The global food delivery market provides many opportunities for AI-based services that can improve the efficiency of feeding the world.

Decision Making

On Automating Video Game Regression Testing by Planning and Learning

no code implementations16 Feb 2024 Tomáš Balyo, G. Michael Youngblood, Filip Dvořák, Lukáš Chrpa, Roman Barták

In this paper, we propose a method and workflow for automating regression testing of certain video game aspects using automated planning and incremental action model learning techniques.

regression Unity

Enhancing Temporal Planning Domains by Sequential Macro-actions (Extended Version)

no code implementations22 Jul 2023 Marco De Bortoli, Lukáš Chrpa, Martin Gebser, Gerald Steinbauer-Wagner

Temporal planning is an extension of classical planning involving concurrent execution of actions and alignment with temporal constraints.

Determining ActionReversibility in STRIPS Using Answer Set and Epistemic Logic Programming

no code implementations11 Aug 2021 Wolfgang Faber, Michael Morak, Lukáš Chrpa

In particular, we leverage an existing translation from PDDL to Answer Set Programming (ASP), and then use several different encodings to tackle the problem of action reversibility for the STRIPS fragment of PDDL.

Translation

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