1 code implementation • 16 Jul 2017 • Chang-Shing Lee, Mei-Hui Wang, Sheng-Chi Yang, Pi-Hsia Hung, Su-Wei Lin, Nan Shuo, Naoyuki Kubota, Chun-Hsun Chou, Ping-Chiang Chou, Chia-Hsiu Kao
In this paper, we demonstrate the application of Fuzzy Markup Language (FML) to construct an FML-based Dynamic Assessment Agent (FDAA), and we present an FML-based Human-Machine Cooperative System (FHMCS) for the game of Go.
no code implementations • 7 Jun 2016 • Chang-Shing Lee, Mei-Hui Wang, Shi-Jim Yen, Ting-Han Wei, I-Chen Wu, Ping-Chiang Chou, Chun-Hsun Chou, Ming-Wan Wang, Tai-Hsiung Yang
The Google DeepMind challenge match in March 2016 was a historic achievement for computer Go development.