Search Results for author: Riccardo Scateni

Found 2 papers, 1 papers with code

PAVEL: Decorative Patterns with Packed Volumetric Elements

no code implementations1 Feb 2021 Filippo Andrea Fanni, Fabio Pellacini, Riccardo Scateni, Andrea Giachetti

Many real-world hand-crafted objects are decorated with elements that are packed onto the object's surface and deformed to cover it as much as possible.

Physical Simulations Graphics

Real-time Deformation with Coupled Cages and Skeletons

2 code implementations6 Sep 2019 Fabrizio Corda, Jean-Marc Thiery, Marco Livesu, Enrico Puppo, Tamy Boubekeur, Riccardo Scateni

Skeleton-based and cage-based deformation techniques represent the two most popular approaches to control real-time deformations of digital shapes and are, to a vast extent, complementary to one another.

Graphics

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