no code implementations • 24 Apr 2024 • He Jiang, Yulun Zhang, Rishi Veerapaneni, Jiaoyang Li
We present future directions such as developing more competitive rule-based and anytime MAPF algorithms and parallelizing state-of-the-art MAPF algorithms.
no code implementations • 29 Mar 2024 • Rishi Veerapaneni, Qian Wang, Kevin Ren, Arthur Jakobsson, Jiaoyang Li, Maxim Likhachev
Multi-agent path finding (MAPF) is the problem of finding collision-free paths for a team of agents to reach their goal locations.
no code implementations • 30 Dec 2023 • Yifan Su, Rishi Veerapaneni, Jiaoyang Li
To overcome this issue, we introduce a new graphical representation called a Bidirectional Temporal Plan Graph (BTPG), which allows switching passing orders during execution to avoid unnecessary waiting time.
no code implementations • 15 Aug 2022 • Rishi Veerapaneni, Maxim Likhachev
We show how this subtle but important change can lead to substantial reductions in expansions compared to the current blocking alternative, and see that the performance is related to the information difference between the batch computed NN and fast non-NN heuristic.
no code implementations • 23 May 2022 • Rishi Veerapaneni, Tushar Kusnur, Maxim Likhachev
In this paper, we show that, contrary to prevailing CBS beliefs, a weighted cost-to-go heuristic can be used effectively alongside the conflict heuristic in two possible variants.
1 code implementation • 28 Oct 2019 • Rishi Veerapaneni, John D. Co-Reyes, Michael Chang, Michael Janner, Chelsea Finn, Jiajun Wu, Joshua B. Tenenbaum, Sergey Levine
This paper tests the hypothesis that modeling a scene in terms of entities and their local interactions, as opposed to modeling the scene globally, provides a significant benefit in generalizing to physical tasks in a combinatorial space the learner has not encountered before.