Search Results for author: Simon Bultmann

Found 8 papers, 3 papers with code

Object-level 3D Semantic Mapping using a Network of Smart Edge Sensors

no code implementations21 Nov 2022 Julian Hau, Simon Bultmann, Sven Behnke

Objects are represented in the map via their 3D mesh model or as an object-centric volumetric sub-map that can model arbitrary object geometry when no detailed 3D model is available.

Object Pose Estimation +1

Online Marker-free Extrinsic Camera Calibration using Person Keypoint Detections

1 code implementation15 Sep 2022 Bastian Pätzold, Simon Bultmann, Sven Behnke

The person keypoint detections from multiple views are received at a central backend where they are synchronized, filtered, and assigned to person hypotheses.

Camera Calibration

3D Semantic Scene Perception using Distributed Smart Edge Sensors

2 code implementations3 May 2022 Simon Bultmann, Sven Behnke

The proposed perception system provides a complete scene view containing semantically annotated 3D geometry and estimates 3D poses of multiple persons in real time.

object-detection Object Detection +2

Real-Time Multi-Modal Semantic Fusion on Unmanned Aerial Vehicles

no code implementations14 Aug 2021 Simon Bultmann, Jan Quenzel, Sven Behnke

In this work, we propose a UAV system for real-time semantic inference and fusion of multiple sensor modalities.

Image Segmentation object-detection +3

6D Object Pose Estimation using Keypoints and Part Affinity Fields

no code implementations5 Jul 2021 Moritz Zappel, Simon Bultmann, Sven Behnke

The task of 6D object pose estimation from RGB images is an important requirement for autonomous service robots to be able to interact with the real world.

6D Pose Estimation using RGB Object +1

Real-Time Multi-View 3D Human Pose Estimation using Semantic Feedback to Smart Edge Sensors

1 code implementation28 Jun 2021 Simon Bultmann, Sven Behnke

We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop.

3D Multi-Person Pose Estimation

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