Search Results for author: Yang-tian Sun

Found 5 papers, 2 papers with code

3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting

no code implementations30 Mar 2024 Xiaoyang Lyu, Yang-tian Sun, Yi-Hua Huang, Xiuzhe Wu, ZiYi Yang, Yilun Chen, Jiangmiao Pang, Xiaojuan Qi

In this paper, we present an implicit surface reconstruction method with 3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accurate 3D reconstruction with intricate details while inheriting the high efficiency and rendering quality of 3DGS.

3D Reconstruction Surface Reconstruction

SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

1 code implementation4 Dec 2023 Yi-Hua Huang, Yang-tian Sun, ZiYi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

During learning, the location and number of control points are adaptively adjusted to accommodate varying motion complexities in different regions, and an ARAP loss following the principle of as rigid as possible is developed to enforce spatial continuity and local rigidity of learned motions.

Novel View Synthesis

NeRF-Editing: Geometry Editing of Neural Radiance Fields

no code implementations CVPR 2022 Yu-Jie Yuan, Yang-tian Sun, Yu-Kun Lai, Yuewen Ma, Rongfei Jia, Lin Gao

In this paper, we propose a method that allows users to perform controllable shape deformation on the implicit representation of the scene, and synthesizes the novel view images of the edited scene without re-training the network.

Neural Rendering Novel View Synthesis

Robust Pose Transfer with Dynamic Details using Neural Video Rendering

no code implementations27 Jun 2021 Yang-tian Sun, Hao-Zhi Huang, Xuan Wang, Yu-Kun Lai, Wei Liu, Lin Gao

Moreover, we introduce a concise temporal loss in the training stage to suppress the detail flickering that is made more visible due to high-quality dynamic details generated by our method.

2k 4k +3

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