SLAP: Improving Physical Adversarial Examples with Short-Lived Adversarial Perturbations

8 Jul 2020Giulio LovisottoHenry TurnerIvo SluganovicMartin StrohmeierIvan Martinovic

Whilst significant research effort into adversarial examples (AE) has emerged in recent years, the main vector to realize these attacks in the real-world currently relies on static adversarial patches, which are limited in their conspicuousness and can not be modified once deployed. In this paper, we propose Short-Lived Adversarial Perturbations (SLAP), a novel technique that allows adversaries to realize robust, dynamic real-world AE from a distance... (read more)

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