Search Results for author: Markus Viljanen

Found 5 papers, 1 papers with code

New Recommendation Algorithm for Implicit Data Motivated by the Multivariate Normal Distribution

no code implementations21 Dec 2020 Markus Viljanen, Tapio Pahikkala

The goal of recommender systems is to help users find useful items from a large catalog of items by producing a list of item recommendations for every user.

Recommendation Systems

Content Based Player and Game Interaction Model for Game Recommendation in the Cold Start setting

no code implementations11 Sep 2020 Markus Viljanen, Jukka Vahlo, Aki Koponen, Tapio Pahikkala

In this paper, we use a survey data set of game likes to present content based interaction models that generalize into new games, new players, and both new games and players simultaneously.

Collaborative Filtering Recommendation Systems

Generalized vec trick for fast learning of pairwise kernel models

1 code implementation2 Sep 2020 Markus Viljanen, Antti Airola, Tapio Pahikkala

Pairwise learning corresponds to the supervised learning setting where the goal is to make predictions for pairs of objects.

Metric Learning

Playtime Measurement with Survival Analysis

no code implementations4 Jan 2017 Markus Viljanen, Antti Airola, Jukka Heikkonen, Tapio Pahikkala

Throughout this paper, we illustrate the application of these methods to real world game development problems on the Hipster Sheep mobile game.

Survival Analysis

Spectral Analysis of Symmetric and Anti-Symmetric Pairwise Kernels

no code implementations19 Jun 2015 Tapio Pahikkala, Markus Viljanen, Antti Airola, Willem Waegeman

We consider the problem of learning regression functions from pairwise data when there exists prior knowledge that the relation to be learned is symmetric or anti-symmetric.

regression

Cannot find the paper you are looking for? You can Submit a new open access paper.