Search Results for author: Thomas Keck

Found 7 papers, 4 papers with code

Scaling Instructable Agents Across Many Simulated Worlds

no code implementations13 Mar 2024 SIMA Team, Maria Abi Raad, Arun Ahuja, Catarina Barros, Frederic Besse, Andrew Bolt, Adrian Bolton, Bethanie Brownfield, Gavin Buttimore, Max Cant, Sarah Chakera, Stephanie C. Y. Chan, Jeff Clune, Adrian Collister, Vikki Copeman, Alex Cullum, Ishita Dasgupta, Dario de Cesare, Julia Di Trapani, Yani Donchev, Emma Dunleavy, Martin Engelcke, Ryan Faulkner, Frankie Garcia, Charles Gbadamosi, Zhitao Gong, Lucy Gonzales, Kshitij Gupta, Karol Gregor, Arne Olav Hallingstad, Tim Harley, Sam Haves, Felix Hill, Ed Hirst, Drew A. Hudson, Jony Hudson, Steph Hughes-Fitt, Danilo J. Rezende, Mimi Jasarevic, Laura Kampis, Rosemary Ke, Thomas Keck, Junkyung Kim, Oscar Knagg, Kavya Kopparapu, Andrew Lampinen, Shane Legg, Alexander Lerchner, Marjorie Limont, YuLan Liu, Maria Loks-Thompson, Joseph Marino, Kathryn Martin Cussons, Loic Matthey, Siobhan Mcloughlin, Piermaria Mendolicchio, Hamza Merzic, Anna Mitenkova, Alexandre Moufarek, Valeria Oliveira, Yanko Oliveira, Hannah Openshaw, Renke Pan, Aneesh Pappu, Alex Platonov, Ollie Purkiss, David Reichert, John Reid, Pierre Harvey Richemond, Tyson Roberts, Giles Ruscoe, Jaume Sanchez Elias, Tasha Sandars, Daniel P. Sawyer, Tim Scholtes, Guy Simmons, Daniel Slater, Hubert Soyer, Heiko Strathmann, Peter Stys, Allison C. Tam, Denis Teplyashin, Tayfun Terzi, Davide Vercelli, Bojan Vujatovic, Marcus Wainwright, Jane X. Wang, Zhengdong Wang, Daan Wierstra, Duncan Williams, Nathaniel Wong, Sarah York, Nick Young

Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI.

Hierarchical Reinforcement Learning in Complex 3D Environments

no code implementations28 Feb 2023 Bernardo Avila Pires, Feryal Behbahani, Hubert Soyer, Kyriacos Nikiforou, Thomas Keck, Satinder Singh

Hierarchical Reinforcement Learning (HRL) agents have the potential to demonstrate appealing capabilities such as planning and exploration with abstraction, transfer, and skill reuse.

Hierarchical Reinforcement Learning reinforcement-learning +1

Podracer architectures for scalable Reinforcement Learning

3 code implementations13 Apr 2021 Matteo Hessel, Manuel Kroiss, Aidan Clark, Iurii Kemaev, John Quan, Thomas Keck, Fabio Viola, Hado van Hasselt

Supporting state-of-the-art AI research requires balancing rapid prototyping, ease of use, and quick iteration, with the ability to deploy experiments at a scale traditionally associated with production systems. Deep learning frameworks such as TensorFlow, PyTorch and JAX allow users to transparently make use of accelerators, such as TPUs and GPUs, to offload the more computationally intensive parts of training and inference in modern deep learning systems.

reinforcement-learning Reinforcement Learning (RL)

Machine Learning in High Energy Physics Community White Paper

no code implementations8 Jul 2018 Kim Albertsson, Piero Altoe, Dustin Anderson, John Anderson, Michael Andrews, Juan Pedro Araque Espinosa, Adam Aurisano, Laurent Basara, Adrian Bevan, Wahid Bhimji, Daniele Bonacorsi, Bjorn Burkle, Paolo Calafiura, Mario Campanelli, Louis Capps, Federico Carminati, Stefano Carrazza, Yi-fan Chen, Taylor Childers, Yann Coadou, Elias Coniavitis, Kyle Cranmer, Claire David, Douglas Davis, Andrea De Simone, Javier Duarte, Martin Erdmann, Jonas Eschle, Amir Farbin, Matthew Feickert, Nuno Filipe Castro, Conor Fitzpatrick, Michele Floris, Alessandra Forti, Jordi Garra-Tico, Jochen Gemmler, Maria Girone, Paul Glaysher, Sergei Gleyzer, Vladimir Gligorov, Tobias Golling, Jonas Graw, Lindsey Gray, Dick Greenwood, Thomas Hacker, John Harvey, Benedikt Hegner, Lukas Heinrich, Ulrich Heintz, Ben Hooberman, Johannes Junggeburth, Michael Kagan, Meghan Kane, Konstantin Kanishchev, Przemysław Karpiński, Zahari Kassabov, Gaurav Kaul, Dorian Kcira, Thomas Keck, Alexei Klimentov, Jim Kowalkowski, Luke Kreczko, Alexander Kurepin, Rob Kutschke, Valentin Kuznetsov, Nicolas Köhler, Igor Lakomov, Kevin Lannon, Mario Lassnig, Antonio Limosani, Gilles Louppe, Aashrita Mangu, Pere Mato, Narain Meenakshi, Helge Meinhard, Dario Menasce, Lorenzo Moneta, Seth Moortgat, Mark Neubauer, Harvey Newman, Sydney Otten, Hans Pabst, Michela Paganini, Manfred Paulini, Gabriel Perdue, Uzziel Perez, Attilio Picazio, Jim Pivarski, Harrison Prosper, Fernanda Psihas, Alexander Radovic, Ryan Reece, Aurelius Rinkevicius, Eduardo Rodrigues, Jamal Rorie, David Rousseau, Aaron Sauers, Steven Schramm, Ariel Schwartzman, Horst Severini, Paul Seyfert, Filip Siroky, Konstantin Skazytkin, Mike Sokoloff, Graeme Stewart, Bob Stienen, Ian Stockdale, Giles Strong, Wei Sun, Savannah Thais, Karen Tomko, Eli Upfal, Emanuele Usai, Andrey Ustyuzhanin, Martin Vala, Justin Vasel, Sofia Vallecorsa, Mauro Verzetti, Xavier Vilasís-Cardona, Jean-Roch Vlimant, Ilija Vukotic, Sean-Jiun Wang, Gordon Watts, Michael Williams, Wenjing Wu, Stefan Wunsch, Kun Yang, Omar Zapata

In this document we discuss promising future research and development areas for machine learning in particle physics.

BIG-bench Machine Learning Vocal Bursts Intensity Prediction

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