Search Results for author: Toby Sharp

Found 4 papers, 0 papers with code

The Phong Surface: Efficient 3D Model Fitting using Lifted Optimization

no code implementations ECCV 2020 Jingjing Shen, Thomas J. Cashman, Qi Ye, Tim Hutton, Toby Sharp, Federica Bogo, Andrew William Fitzgibbon, Jamie Shotton

Realtime perceptual and interaction capabilities in mixed reality require a range of 3D tracking problems to be solved at low latency on resource-constrained hardware such as head-mounted devices.

Mixed Reality

Multi-Output Learning for Camera Relocalization

no code implementations CVPR 2014 Abner Guzman-Rivera, Pushmeet Kohli, Ben Glocker, Jamie Shotton, Toby Sharp, Andrew Fitzgibbon, Shahram Izadi

We formulate this problem as inversion of the generative rendering procedure, i. e., we want to find the camera pose corresponding to a rendering of the 3D scene model that is most similar with the observed input.

3D Reconstruction Camera Relocalization

Decision Jungles: Compact and Rich Models for Classification

no code implementations NeurIPS 2013 Jamie Shotton, Toby Sharp, Pushmeet Kohli, Sebastian Nowozin, John Winn, Antonio Criminisi

Randomized decision trees and forests have a rich history in machine learning and have seen considerable success in application, perhaps particularly so for computer vision.

Classification General Classification

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