Search Results for author: Yuichiro Yoshikawa

Found 8 papers, 2 papers with code

Decoupling Speaker-Independent Emotions for Voice Conversion Via Source-Filter Networks

1 code implementation4 Oct 2021 Zhaojie Luo, Shoufeng Lin, Rui Liu, Jun Baba, Yuichiro Yoshikawa, Ishiguro Hiroshi

We note that the decoupling of emotional features from other speech information (such as speaker, content, etc.)

Voice Conversion

Fusion with Hierarchical Graphs for Mulitmodal Emotion Recognition

no code implementations15 Sep 2021 Shuyun Tang, Zhaojie Luo, Guoshun Nan, Yuichiro Yoshikawa, Ishiguro Hiroshi

Automatic emotion recognition (AER) based on enriched multimodal inputs, including text, speech, and visual clues, is crucial in the development of emotionally intelligent machines.

Emotion Classification Emotion Recognition +1

3D Head-Position Prediction in First-Person View by Considering Head Pose for Human-Robot Eye Contact

no code implementations11 Mar 2021 Yuki Tamaru, Yasunori Ozaki, Yuki Okafuji, Junya Nakanishi, Yuichiro Yoshikawa, Jun Baba

For a humanoid robot to make eye contact and initiate communication with a person, it is necessary to estimate the person's head position.

Position

SeMemNN: A Semantic Matrix-Based Memory Neural Network for Text Classification

1 code implementation4 Mar 2020 Changzeng Fu, Chaoran Liu, Carlos Toshinori Ishi, Yuichiro Yoshikawa, Hiroshi Ishiguro

Text categorization is the task of assigning labels to documents written in a natural language, and it has numerous real-world applications including sentiment analysis as well as traditional topic assignment tasks.

General Classification Sentiment Analysis +2

Show, Attend and Interact: Perceivable Human-Robot Social Interaction through Neural Attention Q-Network

no code implementations28 Feb 2017 Ahmed Hussain Qureshi, Yutaka Nakamura, Yuichiro Yoshikawa, Hiroshi Ishiguro

For a safe, natural and effective human-robot social interaction, it is essential to develop a system that allows a robot to demonstrate the perceivable responsive behaviors to complex human behaviors.

Deep Attention reinforcement-learning +1

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