Search Results for author: Zhenghong Zhou

Found 3 papers, 1 papers with code

TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering

no code implementations28 Mar 2024 Shuai Zhang, Huangxuan Zhao, Zhenghong Zhou, Guanjun Wu, Chuansheng Zheng, Xinggang Wang, Wenyu Liu

To overcome these limitations, we propose TOGS, a Gaussian splatting method with opacity offset over time, which can effectively improve the rendering quality and speed of 4D DSA.

TinyCLIP: CLIP Distillation via Affinity Mimicking and Weight Inheritance

1 code implementation ICCV 2023 Kan Wu, Houwen Peng, Zhenghong Zhou, Bin Xiao, Mengchen Liu, Lu Yuan, Hong Xuan, Michael Valenzuela, Xi, Chen, Xinggang Wang, Hongyang Chao, Han Hu

In this paper, we propose a novel cross-modal distillation method, called TinyCLIP, for large-scale language-image pre-trained models.

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