Search Results for author: Daniele Loiacono

Found 13 papers, 2 papers with code

Deep Learning-Based Auto-Segmentation of Planning Target Volume for Total Marrow and Lymph Node Irradiation

no code implementations9 Feb 2024 Ricardo Coimbra Brioso, Damiano Dei, Nicola Lambri, Daniele Loiacono, Pietro Mancosu, Marta Scorsetti

In order to optimize the radiotherapy delivery for cancer treatment, especially when dealing with complex treatments such as Total Marrow and Lymph Node Irradiation (TMLI), the accurate contouring of the Planning Target Volume (PTV) is crucial.

A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms

1 code implementation29 Dec 2023 Elio Sasso, Daniele Loiacono, Pier Luca Lanzi

We present a tool for exploring the design space of shaders using an interactive evolutionary algorithm integrated with the Unity editor, a well-known commercial tool for video game development.

Evolutionary Algorithms Unity

Segmentation of Planning Target Volume in CT Series for Total Marrow Irradiation Using U-Net

no code implementations5 Apr 2023 Ricardo Coimbra Brioso, Damiano Dei, Ciro Franzese, Nicola Lambri, Daniele Loiacono, Pietro Mancosu, Marta Scorsetti

Radiotherapy (RT) is a key component in the treatment of various cancers, including Acute Lymphocytic Leukemia (ALL) and Acute Myelogenous Leukemia (AML).

Segmentation

Ensemble Methods for Multi-Organ Segmentation in CT Series

no code implementations31 Mar 2023 Leonardo Crespi, Paolo Roncaglioni, Damiano Dei, Ciro Franzese, Nicola Lambri, Daniele Loiacono, Pietro Mancosu, Marta Scorsetti

In the medical images field, semantic segmentation is one of the most important, yet difficult and time-consuming tasks to be performed by physicians.

Organ Segmentation Segmentation +1

Comparing Adversarial and Supervised Learning for Organs at Risk Segmentation in CT images

no code implementations31 Mar 2023 Leonardo Crespi, Mattia Portanti, Daniele Loiacono

Organ at Risk (OAR) segmentation from CT scans is a key component of the radiotherapy treatment workflow.

Segmentation

ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design

no code implementations9 Feb 2023 Pier Luca Lanzi, Daniele Loiacono

In this paper, we present a collaborative game design framework that combines interactive evolution and large language models to simulate the typical human design process.

Language Modelling

Distributed Learning Approaches for Automated Chest X-Ray Diagnosis

no code implementations4 Oct 2021 Edoardo Giacomello, Michele Cataldo, Daniele Loiacono, Pier Luca Lanzi

Deep Learning has established in the latest years as a successful approach to address a great variety of tasks.

Federated Learning

Chest X-Rays Image Classification from beta-Variational Autoencoders Latent Features

no code implementations29 Sep 2021 Leonardo Crespi, Daniele Loiacono, Arturo Chiti

Chest X-Ray (CXR) is one of the most common diagnostic techniques used in everyday clinical practice all around the world.

Image Classification

Image Embedding and Model Ensembling for Automated Chest X-Ray Interpretation

no code implementations5 May 2021 Edoardo Giacomello, Pier Luca Lanzi, Daniele Loiacono, Luca Nassano

Chest X-ray (CXR) is perhaps the most frequently-performed radiological investigation globally.

Brain MRI Tumor Segmentation with Adversarial Networks

no code implementations7 Oct 2019 Edoardo Giacomello, Daniele Loiacono, Luca Mainardi

In this work, we introduce SegAN-CAT, an approach to brain tumor segmentation in Magnetic Resonance Images (MRI), based on Adversarial Networks.

Brain Tumor Segmentation Image Segmentation +3

DOOM Level Generation using Generative Adversarial Networks

no code implementations24 Apr 2018 Edoardo Giacomello, Pier Luca Lanzi, Daniele Loiacono

We applied Generative Adversarial Networks (GANs) to learn a model of DOOM levels from human-designed content.

Position

Simulated Car Racing Championship: Competition Software Manual

8 code implementations5 Apr 2013 Daniele Loiacono, Luigi Cardamone, Pier Luca Lanzi

This manual describes the competition software for the Simulated Car Racing Championship, an international competition held at major conferences in the field of Evolutionary Computation and in the field of Computational Intelligence and Games.

Car Racing

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