Search Results for author: Lukas Hermann

Found 7 papers, 4 papers with code

What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Data

2 code implementations13 Apr 2022 Oier Mees, Lukas Hermann, Wolfram Burgard

We have open-sourced our implementation to facilitate future research in learning to perform many complex manipulation skills in a row specified with natural language.

Imitation Learning Robot Manipulation

Affordance Learning from Play for Sample-Efficient Policy Learning

1 code implementation1 Mar 2022 Jessica Borja-Diaz, Oier Mees, Gabriel Kalweit, Lukas Hermann, Joschka Boedecker, Wolfram Burgard

Robots operating in human-centered environments should have the ability to understand how objects function: what can be done with each object, where this interaction may occur, and how the object is used to achieve a goal.

Motion Planning Object +1

CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks

1 code implementation6 Dec 2021 Oier Mees, Lukas Hermann, Erick Rosete-Beas, Wolfram Burgard

We show that a baseline model based on multi-context imitation learning performs poorly on CALVIN, suggesting that there is significant room for developing innovative agents that learn to relate human language to their world models with this benchmark.

Continuous Control Imitation Learning +3

Pre-training of Deep RL Agents for Improved Learning under Domain Randomization

no code implementations29 Apr 2021 Artemij Amiranashvili, Max Argus, Lukas Hermann, Wolfram Burgard, Thomas Brox

Visual domain randomization in simulated environments is a widely used method to transfer policies trained in simulation to real robots.

reinforcement-learning Reinforcement Learning (RL)

Hindsight for Foresight: Unsupervised Structured Dynamics Models from Physical Interaction

no code implementations2 Aug 2020 Iman Nematollahi, Oier Mees, Lukas Hermann, Wolfram Burgard

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces.

Object Optical Flow Estimation +1

FlowControl: Optical Flow Based Visual Servoing

no code implementations1 Jul 2020 Max Argus, Lukas Hermann, Jon Long, Thomas Brox

One-shot imitation is the vision of robot programming from a single demonstration, rather than by tedious construction of computer code.

Object Optical Flow Estimation

Adaptive Curriculum Generation from Demonstrations for Sim-to-Real Visuomotor Control

1 code implementation17 Oct 2019 Lukas Hermann, Max Argus, Andreas Eitel, Artemij Amiranashvili, Wolfram Burgard, Thomas Brox

We propose Adaptive Curriculum Generation from Demonstrations (ACGD) for reinforcement learning in the presence of sparse rewards.

Reinforcement Learning (RL)

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