Search Results for author: Nadia Robertini

Found 6 papers, 1 papers with code

ShapeGraFormer: GraFormer-Based Network for Hand-Object Reconstruction from a Single Depth Map

no code implementations18 Oct 2023 Ahmed Tawfik Aboukhadra, Jameel Malik, Nadia Robertini, Ahmed Elhayek, Didier Stricker

In addition, we show the impact of adding another GraFormer component that refines the reconstructed shapes based on the hand-object interactions and its ability to reconstruct more accurate object shapes.

3D Reconstruction Object +2

THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with Self-supervision

1 code implementation25 Oct 2022 Ahmed Tawfik Aboukhadra, Jameel Malik, Ahmed Elhayek, Nadia Robertini, Didier Stricker

In the features extraction stage, a Keypoint RCNN is used to extract 2D poses, features maps, heatmaps, and bounding boxes from a monocular RGB image.

Hand Pose Estimation Object Reconstruction

Model-based Outdoor Performance Capture

no code implementations21 Oct 2016 Nadia Robertini, Dan Casas, Helge Rhodin, Hans-Peter Seidel, Christian Theobalt

We propose a new model-based method to accurately reconstruct human performances captured outdoors in a multi-camera setup.

Edge Detection

A Versatile Scene Model with Differentiable Visibility Applied to Generative Pose Estimation

no code implementations ICCV 2015 Helge Rhodin, Nadia Robertini, Christian Richardt, Hans-Peter Seidel, Christian Theobalt

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images.

Occlusion Handling Pose Estimation

Efficient Multi-view Performance Capture of Fine-Scale Surface Detail

no code implementations5 Feb 2016 Nadia Robertini, Edilson de Aguiar, Thomas Helten, Christian Theobalt

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video.

Occlusion Handling

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