Search Results for author: Antoni Rosinol

Found 8 papers, 7 papers with code

NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields

1 code implementation24 Oct 2022 Antoni Rosinol, John J. Leonard, Luca Carlone

We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images.

Probabilistic Volumetric Fusion for Dense Monocular SLAM

1 code implementation3 Oct 2022 Antoni Rosinol, John J. Leonard, Luca Carlone

We present a novel method to reconstruct 3D scenes from images by leveraging deep dense monocular SLAM and fast uncertainty propagation.

Smooth Mesh Estimation from Depth Data using Non-Smooth Convex Optimization

no code implementations6 Aug 2021 Antoni Rosinol, Luca Carlone

In this paper, we leapfrog these intermediate representations and build a 3D mesh directly from a depth map and the sparse landmarks triangulated with visual odometry.

Visual Odometry

Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs

2 code implementations18 Jan 2021 Antoni Rosinol, Andrew Violette, Marcus Abate, Nathan Hughes, Yun Chang, Jingnan Shi, Arjun Gupta, Luca Carlone

This mental model captures geometric and semantic aspects of the scene, describes the environment at multiple levels of abstractions (e. g., objects, rooms, buildings), includes static and dynamic entities and their relations (e. g., a person is in a room at a given time).

3D Reconstruction Object Localization +2

Primal-Dual Mesh Convolutional Neural Networks

1 code implementation NeurIPS 2020 Francesco Milano, Antonio Loquercio, Antoni Rosinol, Davide Scaramuzza, Luca Carlone

Recent works in geometric deep learning have introduced neural networks that allow performing inference tasks on three-dimensional geometric data by defining convolution, and sometimes pooling, operations on triangle meshes.

Clustering

3D Dynamic Scene Graphs: Actionable Spatial Perception with Places, Objects, and Humans

3 code implementations15 Feb 2020 Antoni Rosinol, Arjun Gupta, Marcus Abate, Jingnan Shi, Luca Carlone

Our second contribution is to provide the first fully automatic Spatial PerceptIon eNgine(SPIN) to build a DSG from visual-inertial data.

3D Reconstruction Human Detection +3

Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mapping

12 code implementations6 Oct 2019 Antoni Rosinol, Marcus Abate, Yun Chang, Luca Carlone

We provide an open-source C++ library for real-time metric-semantic visual-inertial Simultaneous Localization And Mapping (SLAM).

3D Reconstruction Computational Efficiency +1

Incremental Visual-Inertial 3D Mesh Generation with Structural Regularities

5 code implementations4 Mar 2019 Antoni Rosinol, Torsten Sattler, Marc Pollefeys, Luca Carlone

We propose instead to tightly couple mesh regularization and state estimation by detecting and enforcing structural regularities in a novel factor-graph formulation.

3D Reconstruction Simultaneous Localization and Mapping

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