Search Results for author: Petar Kormushev

Found 12 papers, 6 papers with code

OstrichRL: A Musculoskeletal Ostrich Simulation to Study Bio-mechanical Locomotion

1 code implementation11 Dec 2021 Vittorio La Barbera, Fabio Pardo, Yuval Tassa, Monica Daley, Christopher Richards, Petar Kormushev, John Hutchinson

Along with this model, we also provide a set of reinforcement learning tasks, including reference motion tracking, running, and neck control, used to infer muscle actuation patterns.

reinforcement-learning Reinforcement Learning (RL)

Policy Manifold Search: Exploring the Manifold Hypothesis for Diversity-based Neuroevolution

no code implementations27 Apr 2021 Nemanja Rakicevic, Antoine Cully, Petar Kormushev

This paper proposes a novel method for diversity-based policy search via Neuroevolution, that leverages learned representations of the policy network parameters, by performing policy search in this learned representation space.

Continuous Control

Policy Manifold Search for Improving Diversity-based Neuroevolution

no code implementations15 Dec 2020 Nemanja Rakicevic, Antoine Cully, Petar Kormushev

Our approach iteratively collects policies according to the QD framework, in order to (i) build a collection of diverse policies, (ii) use it to learn a latent representation of the policy parameters, (iii) perform policy search in the learned latent space.

Continuous Control

Learning to Represent Action Values as a Hypergraph on the Action Vertices

1 code implementation ICLR 2021 Arash Tavakoli, Mehdi Fatemi, Petar Kormushev

To test this, we set forth the action hypergraph networks framework -- a class of functions for learning action representations in multi-dimensional discrete action spaces with a structural inductive bias.

Atari Games Continuous Control +4

Active learning via informed search in movement parameter space for efficient robot task learning and transfer

1 code implementation21 Feb 2019 Nemanja Rakicevic, Petar Kormushev

We propose a novel active learning framework, consisting of decoupled task model and exploration components, which does not require an objective function.

Active Learning

Exploring Restart Distributions

no code implementations27 Nov 2018 Arash Tavakoli, Vitaly Levdik, Riashat Islam, Christopher M. Smith, Petar Kormushev

We consider the generic approach of using an experience memory to help exploration by adapting a restart distribution.

Goal-oriented Trajectories for Efficient Exploration

no code implementations5 Jul 2018 Fabio Pardo, Vitaly Levdik, Petar Kormushev

Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty.

Efficient Exploration reinforcement-learning +1

Action Branching Architectures for Deep Reinforcement Learning

5 code implementations24 Nov 2017 Arash Tavakoli, Fabio Pardo, Petar Kormushev

This approach achieves a linear increase of the number of network outputs with the number of degrees of freedom by allowing a level of independence for each individual action dimension.

Continuous Control General Reinforcement Learning +2

Visuospatial Skill Learning for Robots

no code implementations3 Jun 2017 S. Reza Ahmadzadeh, Fulvio Mastrogiovanni, Petar Kormushev

A novel skill learning approach is proposed that allows a robot to acquire human-like visuospatial skills for object manipulation tasks.

Imitation Learning

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