Search Results for author: Max Schwarz

Found 18 papers, 2 papers with code

FSRT: Facial Scene Representation Transformer for Face Reenactment from Factorized Appearance, Head-pose, and Facial Expression Features

no code implementations15 Apr 2024 Andre Rochow, Max Schwarz, Sven Behnke

The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment).

Data Augmentation Face Reenactment +1

Attention-Based VR Facial Animation with Visual Mouth Camera Guidance for Immersive Telepresence Avatars

no code implementations15 Dec 2023 Andre Rochow, Max Schwarz, Sven Behnke

We present a hybrid method that uses both keypoints and direct visual guidance from a mouth camera.

Learning from SAM: Harnessing a Foundation Model for Sim2Real Adaptation by Regularization

no code implementations27 Sep 2023 Mayara E. Bonani, Max Schwarz, Sven Behnke

We present a method for self-supervised domain adaptation for the scenario where annotated source domain data (e. g. from synthetic generation) is available, but the target domain data is completely unannotated.

Domain Adaptation Segmentation +1

VR Facial Animation for Immersive Telepresence Avatars

no code implementations24 Apr 2023 Andre Rochow, Max Schwarz, Michael Schreiber, Sven Behnke

In a quick enrollment step, we capture a sequence of source images from the operator without the VR headset which contain all the important operator-specific appearance information.

Synthetic-to-Real Domain Adaptation using Contrastive Unpaired Translation

no code implementations17 Mar 2022 Benedikt T. Imbusch, Max Schwarz, Sven Behnke

We utilize a state-of-the-art image-to-image translation method to adapt the synthetic images to the real domain, minimizing the domain gap in a learned manner.

Domain Adaptation Image-to-Image Translation +1

Semantic Interaction in Augmented Reality Environments for Microsoft HoloLens

no code implementations18 Nov 2021 Peer Schüett, Max Schwarz, Sven Behnke

We explore this idea using the Microsoft HoloLens, with which we capture indoor environments and display interaction cues with known object classes.

2D Semantic Segmentation Object +1

SynPick: A Dataset for Dynamic Bin Picking Scene Understanding

1 code implementation10 Jul 2021 Arul Selvam Periyasamy, Max Schwarz, Sven Behnke

We present SynPick, a synthetic dataset for dynamic scene understanding in bin-picking scenarios.

Pose Estimation Scene Understanding

Stillleben: Realistic Scene Synthesis for Deep Learning in Robotics

1 code implementation12 May 2020 Max Schwarz, Sven Behnke

Training data is the key ingredient for deep learning approaches, but difficult to obtain for the specialized domains often encountered in robotics.

object-detection Object Detection +3

Visual Descriptor Learning from Monocular Video

no code implementations15 Apr 2020 Umashankar Deekshith, Nishit Gajjar, Max Schwarz, Sven Behnke

In this paper, we propose a novel way to estimate dense correspondence on an RGB image where visual descriptors are learned from video examples by training a fully convolutional network.

Optical Flow Estimation

ConvPoseCNN: Dense Convolutional 6D Object Pose Estimation

no code implementations16 Dec 2019 Catherine Capellen, Max Schwarz, Sven Behnke

Instead we propose pixel-wise, dense prediction of both translation and orientation components of the object pose, where the dense orientation is represented in Quaternion form.

6D Pose Estimation using RGB Clustering +2

Autonomous Dual-Arm Manipulation of Familiar Objects

no code implementations21 Nov 2018 Dmytro Pavlichenko, Diego Rodriguez, Max Schwarz, Christian Lenz, Arul Selvam Periyasamy, Sven Behnke

The entire pipeline can be executed on-board and is suitable for on-line grasping scenarios.

Robotics

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